Tag Archives: mobile

Kelvin

Some additional experimentation on live-playing instruments on my tablet (this one is done in Chordion).

I have to say, when it comes to playing things live, I’m definitely of mixed minds about it, and even more so when I’m working with melody.  When I’m working on live manipulation of a weird soundscape, for instance, that live random element is almost part of the fun, to see what unpredictable thing might happen.  With a melody, though, it’s a different story, especially since I’m not the kind of person who can jump in and improvise something while guaranteeing that I won’t hit an off note – and if I was going to practice and play something over and over again until I got it perfect, why not just take the extra step and program it directly into my DAW where it can be as precise as I want it?  While I’m not sure it results in absolute perfection each time, for me the fun of improvising something is to just go with the music while keeping it reasonably listenable.  At the same time, though, when I’m playing it back and hear something jarring, or even if not then at least something I didn’t intend or didn’t really want it to sound like, it can infuriate me to no end.  And yet, I keep trying to improvise and play unusual things live, so…

I played several different approaches with Chordion, but this was the only track I really got into:

Kelvin (Chordion Test)